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#include<LiquidCrystal.h>                              // Include the LCD library

LiquidCrystal lcd(16,17,19,21,22,23);             //Port P2 Mapping the pins with library

void setup()

{

Serial.begin(9600);                                      //Baud Rate

lcd.begin(16,2);                                           //initializing 16X2 LCD display

}

void loop()

{

lcd.setCursor(0,0);                                   //first line in display

lcd.print("*WELCOME TO RDL*");

delay(3000);

//lcd.clear();

lcd.setCursor(0,1);                                //second line in display

lcd.print("LEARNING IS FUN");

delay(3000);

lcd.clear();

}

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